Program Studi S1 Pendidikan Teknologi Informasi UNESA
Course Description
This course is a study and understanding of game development which includes understanding, concepts, design and implementation in the field of education. Supporting applications used in the teaching and learning process use Flash, Unity and Blender.
The Basic Algorithms and Programming course is a course with a case study-based learning model which discusses the introduction and understanding of logic, algorithms, basic
This course is an understanding of programming, programmatic mastery of making workpieces using a Turning (Computer Numerically Controlled) machine and its development.