Program Studi S1 Pendidikan Teknologi Informasi UNESA
Course Description
This course is a study and understanding of game development which includes understanding, concepts, design and implementation in the field of education. Supporting applications used in the teaching and learning process use Flash, Unity and Blender.
Center of gravity, moment of inertia, normal stress and strain, stress and strain diagram, elasticity, shear stress and strain, axial deformation, bending deformation, stress in
Provide an understanding of the basic concepts of design and mastery of skills in applying design elements which include line, direction, shape, size, texture, value
The Basic Algorithms and Programming course is a course with a project-based learning model that discusses the introduction and understanding of logic, algorithms, basic programming