Program Studi S1 Pendidikan Teknologi Informasi UNESA
Course Description
This course is a study and understanding of game development which includes understanding, concepts, design and implementation in the field of education. Supporting applications used in the teaching and learning process use Flash, Unity and Blender.
This course teaches platform-based programming concepts and techniques. In teaching this concept, the Java programming language will be used because Java uses the concepts of
Mata kuliah ini merupakan mata kuliah wajib bagi mahasiswa Program Studi Perencanaan Wilayah dan Kota yang membahas konsep dasar dan teori kependudukan serta penerapannya dalam
Examining the concepts of soft computing, Perceptron, Neural Network, Fuzzy, Supervised Learning, and unsupervised Learning, as well as their applications in everyday life.