Program Studi S1 Pendidikan Teknologi Informasi UNESA
Course Description
This course is a study and understanding of game development which includes understanding, concepts, design and implementation in the field of education. Supporting applications used in the teaching and learning process use Flash, Unity and Blender.
Students have the ability to inspect and solve problems in carrying out damage inspections, maintenance and repair of electric motors for cooling machines, electric motors
Students can discuss basic telecommunications concepts, identify information signals, differentiate various types of transmission channels and telecommunications networks, determine the electromagnetic spectrum and bandwidth in
This course discusses the meaning, definition, objectives and functions of learning theories, principles, principles, learning motivation and various learning theories: behaviorism, cognitivism, constructivism. Lectures are