Program Studi S1 Pendidikan Teknologi Informasi UNESA
Course Description
This course is a study and understanding of game development which includes understanding, concepts, design and implementation in the field of education. Supporting applications used in the teaching and learning process use Flash, Unity and Blender.
This course equips students with cognitive, affective and psychomoral skills in carrying out preparatory work (formulating the title of the practicum, objectives, formulating the problem,
This course teaches about modern computer architecture and organization comprehensively by emphasizing the basic concepts of computer systems including Bus Systems, Internal and External Memory
The Basic Algorithms and Programming course is a course with a case study-based learning model which discusses the introduction and understanding of logic, algorithms, basic