Study of theory and mastery of skills regarding 2D and 3D animation-based media. Introduction to the development of the animated film industry. Study the principles of animation, basic techniques for creating animation manually and 2D/3D animation techniques using computers, with an emphasis on computer animation. Designing an animation work begins with writing storytelling, screenplay, storyboard. Use of two-dimensional animation software such as Adobe After Effect, Macromedia Flash as learning media, video bumpers or 3D modeling of characters in games. Mastery of 3-dimensional animation software such as 3D Studio Max, ZBrush, or other 3D software that is currently popular. Introduction to the development of 3D Augmented Reality and Virtual Reality technology, Creation of experimental and functional three-dimensional animation works. Compositing animated audio and video into authoring publications in DVD or digital format, as well as the results of the final assignment being published in the form of a gallery exhibition presentation in the form of a work title.