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Universitas Negeri Surabaya
Fakultas Bahasa dan Seni
Program Studi S1 Sastra Inggris
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Kode Dokumen
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SEMESTER LEARNING PLAN
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Course
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KODE
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Rumpun MataKuliah
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Bobot Kredit
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SEMESTER
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Tanggal Penyusunan
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Desain Program Magang Praktik Industri
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7920209092
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T=0
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P=4
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ECTS=6.36
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6
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22 Juli 2026
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OTORISASI
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Pengembang S.P
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Koordinator Rumpun matakuliah
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Koordinator Program Studi
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.......................................
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.......................................
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ALI MUSTOFA
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Model Pembelajaran
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Project Based Learning
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Program Learning Outcomes (PLO)
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PLO program Studi yang dibebankan pada matakuliah
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PLO-2
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Menunjukkan karakter tangguh, kolaboratif, adaptif, inovatif, inklusif, belajar sepanjang hayat, dan berjiwa kewirausahaan
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PLO-3
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Mengembangkan pemikiran logis, kritis, sistematis, dan kreatif dalam melakukan pekerjaan yang spesifik di bidang keahliannya serta sesuai dengan standar kompetensi kerja bidang yang bersangkutan
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PLO-6
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Mampu memahami, menganalisis, dan menginterpretasikan karya sastra dan non-sastra dalam berbagai genre dan moda komunikasi
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Program Objectives (PO)
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PO - 1
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being able to Integrate theoretical design knowledge with practical application in an internship setting
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PO - 2
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being able to Exhibit professional behavior and effective teamwork within a design team.
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PO - 3
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being able to Produce a portfolio that showcases their design work and projects completed during the internship
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PO - 4
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being able to Evaluate their internship experience and articulate the lessons learned
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Matrik PLO-PO
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| PO | PLO-2 | PLO-3 | PLO-6 | | PO-1 | | ✔ | | | PO-2 | ✔ | | | | PO-3 | | | ✔ | | PO-4 | | | ✔ |
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Matrik PO pada Kemampuan akhir tiap tahapan belajar (Sub-PO)
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| PO |
Minggu Ke |
| 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
| PO-1 | ✔ | ✔ | ✔ | ✔ | | | | | | | | | | | | | | PO-2 | | | | | ✔ | ✔ | ✔ | ✔ | | | | | | | | | | PO-3 | | | | | | | | | ✔ | ✔ | ✔ | ✔ | | | | | | PO-4 | | | | | | | | | | | | | ✔ | ✔ | ✔ | |
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Deskripsi Singkat Mata Kuliah
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This course provides students with practical experience in the design industry through an internship program. Students will work in professional environments, apply theoretical knowledge, and develop skills essential for a successful career in design. Emphasis is placed on project development, teamwork, client interaction, and understanding industry standards.
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Pustaka
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Utama :
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- Understanding How Designers Think and Work by Nigel Cross
- The Elements of User Experience by Jesse James Garrett
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Pendukung :
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- journal
- Mendeley Research Manager
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Dosen Pengampu
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Minggu Ke-
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Kemampuan akhir tiap tahapan belajar
(Sub-PO)
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Penilaian
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Bantuk Pembelajaran,
Metode Pembelajaran,
Penugasan Mahasiswa,
[ Estimasi Waktu]
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Materi Pembelajaran
[ Pustaka ]
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Bobot Penilaian (%)
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Indikator
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Kriteria & Bentuk
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Luring (offline)
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Daring (online)
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(1)
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(2)
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(3)
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(4)
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(5)
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(6)
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(7)
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(8)
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1
Minggu ke 1
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- Students will demonstrate the ability to apply design theories and principles to real-world projects.
- Students will complete a project that incorporates research, conceptualization, and execution stages based on classroom learning
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- Application of design principles in projects.
- Ability to discuss how coursework informed practical work.
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Kriteria:
- Quality of work submitted.
- Ability to articulate the relationship between theory and practice
Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: apply design theories and principles to real-world projects Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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2
Minggu ke 2
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- Students will demonstrate the ability to apply design theories and principles to real-world projects.
- Students will complete a project that incorporates research, conceptualization, and execution stages based on classroom learning
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- Application of design principles in projects.
- Ability to discuss how coursework informed practical work.
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Kriteria:
- Quality of work submitted.
- Ability to articulate the relationship between theory and practice
Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: apply design theories and principles to real-world projects Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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3
Minggu ke 3
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- Students will actively participate in team meetings, contributing ideas and feedback.
- Students will demonstrate respect and effective communication with team members and clients
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Participation in team meetings and collaborations. |
Kriteria:
- Peer and supervisor evaluations based on collaboration, communication skills, and reliability.
- Self-assessment reflecting on teamwork experiences and personal contributions.
Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Exhibit Professional Behavior and Effective Teamwork within a Design Team Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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4
Minggu ke 4
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- Students will curate a portfolio that highlights key projects and their individual contributions.
- students will The portfolio will include a variety of work, such as sketches, final designs, and project summaries.
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- Compilation of design projects completed during the internship.
- Quality of presentation and organization of the portfolio
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Kriteria:
- Completeness and quality of portfolio.
- Ability to explain design choices and processes
Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Portfolio Development Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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5
Minggu ke 5
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- Students will actively participate in team meetings, contributing ideas and feedback.
- Students will demonstrate respect and effective communication with team members and clients.
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- Participation in team meetings and collaborations.
- Timeliness and reliability in completing tasks.
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Kriteria:
Peer and supervisor evaluations based on collaboration, communication skills, and reliability. Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Exhibit Professional Behavior and Effective Teamwork within a Design Team Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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6
Minggu ke 6
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- Students will actively participate in team meetings, contributing ideas and feedback.
- Students will demonstrate respect and effective communication with team members and clients.
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- Participation in team meetings and collaborations.
- Timeliness and reliability in completing tasks.
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Kriteria:
Peer and supervisor evaluations based on collaboration, communication skills, and reliability. Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Exhibit Professional Behavior and Effective Teamwork within a Design Team Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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7
Minggu ke 7
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Students will demonstrate respect and effective communication with team members and clients. |
Timeliness and reliability in completing tasks. |
Kriteria:
Self-assessment reflecting on teamwork experiences and personal contributions. Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Professional Behavior and Teamwork Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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8
Minggu ke 8
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Students will demonstrate respect and effective communication with team members and clients. |
Timeliness and reliability in completing tasks. |
Kriteria:
Self-assessment reflecting on teamwork experiences and personal contributions. Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Professional Behavior and Teamwork Pustaka: Understanding How Designers Think and Work by Nigel Cross |
5% |
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9
Minggu ke 9
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Students will curate a portfolio that highlights key projects and their individual contributions. |
Compilation of design projects completed during the internship |
Kriteria:
Completeness and quality of portfolio |
offline 2x50 |
online 2x50 |
Materi: Produce a Portfolio Pustaka: The Elements of User Experience by Jesse James Garrett |
5% |
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10
Minggu ke 10
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Students will curate a portfolio that highlights key projects and their individual contributions. |
Compilation of design projects completed during the internship |
Kriteria:
Completeness and quality of portfolio |
offline 2x50 |
online 2x50 |
Materi: Produce a Portfolio Pustaka: The Elements of User Experience by Jesse James Garrett |
5% |
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11
Minggu ke 11
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The portfolio will include a variety of work, such as sketches, final designs, and project summaries |
Quality of presentation and organization of the portfolio |
Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Portfolio Development Pustaka: The Elements of User Experience by Jesse James Garrett |
5% |
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12
Minggu ke 12
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The portfolio will include a variety of work, such as sketches, final designs, and project summaries |
Quality of presentation and organization of the portfolio |
Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Portfolio Development Pustaka: The Elements of User Experience by Jesse James Garrett |
10% |
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13
Minggu ke 13
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Students will write a comprehensive reflection paper analyzing their internship experience, including challenges faced and skills gained |
Written reflection on the internship experience. |
Kriteria:
Depth of reflection Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Reflection and Evaluation Pustaka: journal |
10% |
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14
Minggu ke 14
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Students will write a comprehensive reflection paper analyzing their internship experience, including challenges faced and skills gained |
Written reflection on the internship experience. |
Kriteria:
Depth of reflection Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: Reflection and Evaluation Pustaka: journal |
10% |
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15
Minggu ke 15
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Students will identify specific areas for personal and professional growth. |
Identification of skills gained and areas for improvement |
Kriteria:
Ability to connect experiences to future career goals and opportunities for improvement Bentuk Penilaian : Penilaian Hasil Project / Penilaian Produk |
offline 2x50 |
online 2x50 |
Materi: comprehensive reflection paper analyzing their internship experience Pustaka: journal |
10% |
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16
Minggu ke 16
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Mahasiswa harus menyusun laporan yang mencakup analisis mendalam tentang desain program magang yang ada, serta memberikan rekomendasi yang didasarkan pada prinsip-prinsip akademik |
Kriteria:
- Analisis Kasus Desain Program Magang
- Presentasi Kasus Desain Program Magang
Bentuk Penilaian : Praktik / Unjuk Kerja |
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15% |